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55 lines
2.5 KiB
55 lines
2.5 KiB
// |
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// AdjustUnityDelegate.h |
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// Adjust SDK |
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// |
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// Created by Uglješa Erceg (@uerceg) on 5th December 2016. |
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// Copyright © 2012-2018 Adjust GmbH. All rights reserved. |
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// |
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#import "Adjust.h" |
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/** |
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* @brief The main interface to Adjust Unity delegate. Used to do callback methods swizzling where needed. |
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*/ |
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@interface AdjustUnityDelegate : NSObject<AdjustDelegate> |
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/** |
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* @brief Boolean indicating whether deferred deep link should be launched by SDK or not. |
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*/ |
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@property (nonatomic) BOOL shouldLaunchDeferredDeeplink; |
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/** |
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* @brief Name of the Unity scene that loads Adjust SDK. |
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*/ |
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@property (nonatomic, copy) NSString *adjustUnitySceneName; |
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/** |
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* @brief Get instance of the AdjustUnityDelegate with properly swizzled callback methods. |
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* |
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* @param swizzleAttributionCallback Indicator whether attribution callback should be swizzled or not. |
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* @param swizzleEventSuccessCallback Indicator whether event success callback should be swizzled or not. |
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* @param swizzleEventFailureCallback Indicator whether event failure callback should be swizzled or not. |
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* @param swizzleSessionSuccessCallback Indicator whether session success callback should be swizzled or not. |
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* @param swizzleSessionFailureCallback Indicator whether session failure callback should be swizzled or not. |
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* @param swizzleDeferredDeeplinkCallback Indicator whether deferred deep link callback should be swizzled or not. |
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* @param shouldLaunchDeferredDeeplink Indicator whether SDK should launch deferred deep link by default or not. |
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* @param adjustUnitySceneName Name of the Unity scene that loads Adjust SDK. |
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* |
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* @return AdjustUnityDelegate object instance with properly swizzled callback methods. |
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*/ |
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+ (id)getInstanceWithSwizzleOfAttributionCallback:(BOOL)swizzleAttributionCallback |
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eventSuccessCallback:(BOOL)swizzleEventSuccessCallback |
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eventFailureCallback:(BOOL)swizzleEventFailureCallback |
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sessionSuccessCallback:(BOOL)swizzleSessionSuccessCallback |
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sessionFailureCallback:(BOOL)swizzleSessionFailureCallback |
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deferredDeeplinkCallback:(BOOL)swizzleDeferredDeeplinkCallback |
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shouldLaunchDeferredDeeplink:(BOOL)shouldLaunchDeferredDeeplink |
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withAdjustUnitySceneName:(NSString *)adjustUnitySceneName; |
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/** |
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* @brief Teardown method used to reset static AdjustUnityDelegate instance. |
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* Used for testing purposes only. |
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*/ |
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+ (void)teardown; |
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@end
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