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44 lines
1.7 KiB
44 lines
1.7 KiB
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. |
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// |
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// You are hereby granted a non-exclusive, worldwide, royalty-free license to use, |
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// copy, modify, and distribute this software in source code or binary form for use |
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// in connection with the web services and APIs provided by Facebook. |
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// |
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// As with any software that integrates with the Facebook platform, your use of |
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// this software is subject to the Facebook Developer Principles and Policies |
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// [http://developers.facebook.com/policy/]. This copyright notice shall be |
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// included in all copies or substantial portions of the software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS |
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR |
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER |
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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#import <UIKit/UIKit.h> |
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#import "AppDelegateListener.h" |
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//if we are on a version of unity that has the version number defined use it, otherwise we have added it ourselves in the post build step |
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#if HAS_UNITY_VERSION_DEF |
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#include "UnityTrampolineConfigure.h" |
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#endif |
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@interface FBUnityInterface : NSObject <AppDelegateListener> |
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{ |
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//If you make changes in here make the same changes in Assets/Facebook/Scripts/NativeDialogModes.cs |
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enum ShareDialogMode |
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{ |
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AUTOMATIC = 0, |
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NATIVE = 1, |
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WEB = 2, |
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FEED = 3, |
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}; |
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} |
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@property (assign, nonatomic) BOOL useFrictionlessRequests; |
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@property (nonatomic) ShareDialogMode shareDialogMode; |
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+ (FBUnityInterface *)sharedInstance; |
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@end
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