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17 lines
304 B

using JetBrains.Annotations;
using Ui.Screens;
using UnityEngine;
namespace Engine.Ui.Screens
{
public class ScreenChangeButton : MonoBehaviour
{
[SerializeField] private int _screen;
[UsedImplicitly]
public void OnClick()
{
ScreenContainer.Instance.SetNewPosition(_screen);
}
}
}