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#include <UIKit/UIKit.h>
#include "UnityAdsBannerDelegate.h"
NS_ASSUME_NONNULL_BEGIN
/**
* An enumeration for the various ways to position the Unity Ads banner placement.
*/
typedef NS_ENUM(NSInteger, UnityAdsBannerPosition) {
kUnityAdsBannerPositionTopLeft,
kUnityAdsBannerPositionTopCenter,
kUnityAdsBannerPositionTopRight,
kUnityAdsBannerPositionBottomLeft,
kUnityAdsBannerPositionBottomCenter,
kUnityAdsBannerPositionBottomRight,
kUnityAdsBannerPositionCenter,
kUnityAdsBannerPositionNone
};
/**
* UnityAdsBanner is a static class for handling showing and hiding the Unity Ads banner.
*/
@interface UnityAdsBanner : NSObject
/**
* Loads a banner with the default banner placement.
*/
+(void)loadBanner __attribute__((deprecated));
/**
* Loads the banner with the given placement.
* @param placementId The placement ID, as defined in the Unity Ads admin tools.
*/
+(void)loadBanner:(nonnull NSString *)placementId __attribute__((deprecated));
/**
* Destroys the current banner placement.
*/
+(void)destroy __attribute__((deprecated));
+(void)setBannerPosition:(UnityAdsBannerPosition)bannerPosition __attribute__((deprecated));
/**
* Provides the currently assigned `UnityAdsBannerDelegate`.
*
* @return The current `UnityAdsBannerDelegate`.
*/
+(nullable id <UnityAdsBannerDelegate>)getDelegate __attribute__((deprecated));
/**
* Asigns the banner delegate.
*
* @param delegate The new `UnityAdsBannerDelegate' for UnityAds to send banner callbacks to.
*/
+(void)setDelegate:(id <UnityAdsBannerDelegate>)delegate __attribute__((deprecated));
@end
NS_ASSUME_NONNULL_END