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29 lines
511 B

using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Dialogs
{
public class SlotMachineItem : MonoBehaviour
{
[SerializeField] private Image _icon;
[SerializeField] private TextMeshProUGUI _text;
private event Action _click;
public void SetData(Sprite sprite, string text, Action click)
{
if (sprite != null)
_icon.sprite = sprite;
_text.text = string.Empty;
_click += click;
}
public void Collect()
{
if (_click != null)
_click();
}
}
}