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393 B

using UnityEngine;
namespace Utils
{
public class UiScaler : MonoBehaviour
{
[SerializeField] private RectTransform _rect;
private void Awake()
{
if (Screen.height > 1920)
_rect.sizeDelta = new Vector2(Screen.width, Screen.height);
else
_rect.sizeDelta = new Vector2(1080, 1920);
}
}
}