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58 lines
2.2 KiB
58 lines
2.2 KiB
using System.Collections.Generic; |
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using UnityEngine; |
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using Ability; |
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using Ui.Screens; |
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public static class GlobalsVar |
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{ |
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public static Dictionary<string, StoreOffersInfo> gStoreOffersInfo = new Dictionary<string, StoreOffersInfo>(); |
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public static List<SkinsInfo> gSkinsInfo = new List<SkinsInfo>(); |
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public static MainAbility gMainAbilities; |
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public static InGameAbilities gInGameAbilities; |
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public static BaseBoard gBoard; |
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public static Material gGrayscaleMaterial; |
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public static GameTextManager gGameTextMng; |
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public static User gUser; |
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public static Purchaser gPurchaser; |
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public static ScreenSelector gScreenSelector; |
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public static string gCurrentLangPostfix = ""; |
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public static long gLostFocusTime = 0; |
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public static float gMusicVolume = 1f; |
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public static float gDeltaTimeFromLostFocus = 0; |
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public static float gCurrentTimeToRegenerateEnergy = 0f; |
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public static float gTimeToRegenerateEnergy = 60f * 6f; |
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public static float gDeltaTimeFromLastSave = 0f; |
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public static float gTimeToFreeStoreCoins = 60f * 60f * 24f; |
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public static float gCurrentTimeToFreeStoreCoins = 0f; |
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public static float gSafeAreaHudShift = 0; |
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public static float gSkipClickTime = 0f; |
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//--PRICES------------------------------------ |
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public static int gRespawnPrice = 10; |
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public static int gAdsCoinsCount = 100; |
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public static int gUnlockAbPrice = 10; |
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public static int gUpgradeAbBaseCoins = 200; |
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public static int gUpgradeAbBaseCrystals = 4; |
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public static int gBuyFullEnergy = 10; |
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public static int gBuySkinPrice = 700; |
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//-------------------------------------------- |
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public static int gBaseHealth = 500; |
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public static int gBaseDamage = 50; |
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public static int gStartLvlEnergyCount = 5; |
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public static int gMaxEnergyCount = 20; |
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public static int gPlayerLvlUpInRun = 0; |
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public static int gCurrentRoomInRun = 0; |
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public static int gCurrentAbRandomCount = 0; |
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public static bool gSelectRoomMode = false; |
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public static bool gNeedPlayMusic = true; |
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public static bool gNeedPlaySounds = true; |
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public static bool gRealPurchasesWasInitialized = false; |
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public static bool gOnMenuDrag = false; |
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public static List<int> gRoomByStage = new List<int> { 9, 50, 50 }; |
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}
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